Projects & Releases

Games, NVDA add-ons, music, and other things I've shipped.

Games

Small games I've made. Accessible-first where possible.

Drunken Crunch Royale

Indie game · Original design, audio, and code

A game I made — download the build and give it a try.

Download Drunken Crunch Royale (.zip)

Game Original Audio by Paul

Web Toys

Browser-based audio experiments. Headphones recommended.

Gigasoundic Ambience Generator

Web Audio · HRTF binaural · Made using shiftBacktick's syngen

An endlessly generative ambient soundscape engine. Pick from 16 worlds — forest, tundra, storm, urban, astral, and more — or let the Total Sonata polymeter engine spin up its own population of voices. Everything is synthesized live in your browser and rendered through HRTF for true 3D audio.

Launch the generator →

Web Audio Binaural Generative

NVDA Add-ons

Extensions for the NVDA screen reader. More coming — this section is under construction.

Coming soon

In development

NVDA add-ons I've been working on will land here. If you're interested in what I'm building or want to collaborate on an add-on, reach out via the contact form.

NVDA Accessibility In progress

Music

Original music, released on all major platforms.

Class Dismissed

Single · Original, written and produced · Released via DistroKid

My latest track. Available on Spotify, Apple Music, and all other major platforms.

Listen on all platforms via HyperFollow

Original Music Streaming

Video & YouTube

Skits, sound design experiments, and immersive audio.

The GigaSound Project on YouTube

Channel · Ongoing

My channel for skits, sound design experiments, and immersive audio pieces. Headphones recommended.

Visit the channel →

YouTube Audio Skits

Follow & Connect