Drunken Crunch Royale
A small game of my own: I did the design, the audio and the code. Free to download and play.
Things I've built and shipped.
A small game of my own: I did the design, the audio and the code. Free to download and play.
An endlessly generative ambient soundscape engine. Pick from 16 worlds (forest, tundra, storm, urban, astral, and more), or let the Total Sonata polymeter engine spin up its own population of voices. Everything is synthesized live in your browser and rendered through HRTF for true 3D audio.
Skits, sound design experiments, and immersive audio pieces, on The GigaSound Project channel. Headphones recommended.
Build announcements and updates go out on my Telegram channel.